Scientific Projects
Smooth out edge of a circle.
Create a virtual blackjack game with multiple decks.
Create a gray-scaled image without using built-in converters.
Using number crunching multiply 2 numbers each is up to 30 digits.
Plot a function.
Write a pseudorandom number generator which generates a sequence of random numbers, each of 4 digits.
A file of numbers can be represented in a matrix form.
Sort a file containing a column of real numbers.
On a text screen display two columns of data using * as a point.