Scientific Projects

Smooth out edge of a circle.

Create a virtual blackjack game with multiple decks.

Create a gray-scaled image without using built-in converters.

Using number crunching multiply 2 numbers each is up to 30 digits.

Plot a function.

Write a pseudorandom number generator which generates a sequence of random numbers, each of 4 digits.

A file of numbers can be represented in a matrix form.

Sort a file containing a column of real numbers.

On a text screen display two columns of data using * as a point.