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General Kinematics

Here you can find supplementary material on Newton Kinematics

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S-Apollo11

Calculate the magnetic field on the track of Apollo 11. 

 (3 points)

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S-ChargedParticles

Calculate the electric field of a collection of point charges at a given point in 3D space.

 (2 points)

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S-FeynVertex

Create Feynman Diagrams of the elementary particle interactions.

 (2 points)

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S-GeneRun

Run an agarose gel simulation with the given data of restriction enzyme cut gene lengths. 

 (1 points)

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S-Friction1D

Given the initial velocity and height of a 1D point particle, thrown up or down, calculate the velocity as a function of time in the presence of air friction.

 (2 points)

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S-Friction2D

Given the initial speed (m/sec) and the launch angle (in degrees) of a point particle projectile calculate the trajectory (x and z values, in meters) as a function of time in the presence of air friction.

 (3 points)

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S-GuidingCenter

Calculate and animate the trajectory of a charged particle in an electric and magnetic field.

 (3 points)

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S-MakeGraphene

Build a graphene sheet whose size is determined by the user.

 (3 points)

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S-MotionField

Calculate the trajectory of a charged particle in an electric and magnetic field.

 (3 points)

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S-NewtonRoot

Calculate the roots of a function using the Newton's method.

 (2 points)

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S-PlanetMotion

Calculate the trajectory of planet X.

 (3 points)

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S-PiMonteCarlo

Find approximate value of π by using Monte Carlo method.

 (2 points)

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S-PlancksLaw

Calculate the total power emitted by a blackbody using the Simpson's rule.

 (2 points)

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S-RandomWalk2D

In this project, we are going to see how a particle moves randomly on a surface, such as a single celled organism in a buffer medium containing nutrients.

 (2 points)

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S-RelMotion1D

Use both classical and relativistic mechanics to analyze motion of a particle under constant force.

 (2 points)

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S-Rocket

Simulate the trajectory of a fuel-consuming rocket.

 (3 points)

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S-SmoothData

Convert a noisy signal to a clean one by using the moving average algorithm. 

 (2 points)

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S-Taylor

Calculate exponential of a float number numerically by utilizing the Taylor expansion.

 (1 points)

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S-TunnellingEarth

Analyze numerically the motion of an object falling through an hypothetical tunnel.

 (3 points)